Data ==== .. figure:: ../images/data.png :align: right :width: 300 Containers for data values of various types. Data are currently **always stored as a 1D array**, even in the case of single-value data with the ``Object`` association (in which case it is a 1D array of length 1). See the :ref:`Data Types ` section for the list of supported data types. **Attributes** :Association: ``str`` Describes which part the property is tied to. Must be one of: *Unknown*, *Object*, *Cell*, *Vertex*, *Face* or *Group* :Name: ``str`` Name of the data displayed in the project tree. :ID: ``str`` Unique identifier (*UUID*) of the group. :Visible: ``int``, 0 or 1 (Optional) Set visible in the 3D camera (checked in the object tree). :Clipping IDs: 1D array of ``UUID`` (Optional) List of unique identifiers of clipping plane objects. :Allow delete: ``int``, 0 or (default) 1 (Optional) User interface allows deletion. :Allow rename: ``int``, 0 or (default) 1 (Optional) User interface allows renaming. :Public: ``int``, 0 or (default) 1 (Optional) Set accessible in the object tree and other parts of the the user interface.